zero latency

  • 111History of general purpose CPUs — The history of general purpose CPUs is a continuation of the earlier history of computing hardware. 1950s: early designs Each of the computer designs of the early 1950s was a unique design; there were no upward compatible machines or computer… …

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  • 112ST200 family — The ST200 is a family of VLIW processor cores based on technology jointly developed byHewlett Packard Laboratories and STMicroelectronics under the name Lx. The main application of the ST200 family is embedded media processing. Lx Architecture… …

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  • 113Dynamic Markov compression — (DMC) is a lossless data compression algorithm developed by Gordon Cormack and Nigel Horspool [1]. It uses predictive arithmetic coding similar to prediction by partial matching (PPM), except that the input is predicted one bit at a time (rather… …

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  • 114MokaFive — Type Private Industry Computer Software Founded California 2005 Headquarters …

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  • 115List of Sega arcade system boards — The following is a list of arcade system boards released by Sega. Contents 1 Sega G80 1.1 G80 Specifications 2 Sega System 1 2.1 System 1 Specifications …

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  • 116Trauma Center: Under the Knife — Developer(s) Atlus Publisher(s) Atlus …

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  • 117Magnetoresistive random access memory — Computer memory types Volatile RAM DRAM (e.g., DDR SDRAM) SRAM In development T RAM Z RAM TTRAM Historical Delay line memory Selectron tube Williams tube Non volatile …

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  • 118Manchester Mark 1 — This article is about the early British computer. For the aircraft, see Avro Manchester and Avro 533 Manchester. The Manchester Mark 1 was one of the world s first stored program computers. The Manchester Mark 1 was one of the earliest stored… …

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  • 119Bookkeeping — is the recording of financial transactions. Transactions include sales, purchases, income, receipts and payments by an individual or organization. Bookkeeping is usually performed by a bookkeeper. Bookkeeping should not be confused with… …

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  • 120Thin client — A thin client (sometimes also called a lean or slim client) is a client computer or client software in client server architecture networks which depends primarily on the central server for processing activities, and mainly focuses on conveying… …

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