think-aloud protocol

  • 1Think aloud protocol — is a method used to gather data in usability testing in product design and development, in psychology and a range of social sciences. The think aloud method was developed by Clayton Lewis while he was at IBM, and is explained in C. Lewis and J.… …

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  • 2think aloud protocol — noun A data gathering method used in a variety of research areas in which a person or a group of people are asked to verbalise their thought processes as they do a specific task which are then recorded on paper, audio or video for further… …

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  • 3Comparison of usability evaluation methods — Evaluation Method Evaluation Method Type Applicable Stages Description Advantages Disadvantages Think aloud protocol Testing Design, coding, testing and release of application Participants in testing express their thoughts on the application… …

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  • 4Usability — is a term used to denote the ease with which people can employ a particular tool or other human made object in order to achieve a particular goal. Usability can also refer to the methods of measuring usability and the study of the principles… …

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  • 5Human factors — For other uses, see The Human Factor (disambiguation). Research subject in a human fatigue study. Human factors science or human factors technologies is a multidisciplinary field incorporating contributions from psychology, engineering,… …

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  • 6Méthode de la pensée à voix haute — La méthode de la pensée à voix haute (Think aloud protocol) ou sa variante de raisonnement à voix haute est une démarche utilisée dans les sciences humaines, notamment en psychologie et en ergonomie. L objet de cette méthode est d expliciter les… …

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  • 7Usability testing — is a technique used to evaluate a product by testing it on users. This can be seen as an irreplaceable usability practice, since it gives direct input on how real users use the system [Nielsen, J. (1994). Usability Engineering, Academic Press Inc …

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  • 8List of software engineering topics (alphabetical) — This page aims to list all topics related to the specific discipline of software engineering.See also: List of software engineering topics (thematic). NOTOC #2D computer graphics 3D computer graphicsAAbstract syntax tree Abstraction Accounting… …

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  • 9Pluralistic walkthrough — The Pluralistic Walkthrough (also called a Participatory Design Review, User Centered Walkthrough, Storyboarding, Table Topping, or Group Walkthrough) is a usability inspection method used to identify usability issues in a piece of software or… …

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  • 10Introspection —  Pour l’article homonyme, voir Introspection (informatique).  Étymologiquement, le terme d introspection vient du latin « introspectus », action de regarder à l intérieur. En général, il désigne le fait, pour une conscience,… …

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