standard memory location

  • 1Memory-mapped I/O — For more generic meanings of input/output port, see Computer port (hardware). MMIO redirects here. For the airport serving Saltillo, Mexico, assigned the ICAO code MMIO, see Plan de Guadalupe International Airport. Memory mapped I/O (MMIO) and… …

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  • 2Memory bandwidth — is the rate at which data can be read from or stored into a semiconductor memory by a processor. Memory bandwidth is usually expressed in units of bytes/second, though this can vary for systems with natural data sizes that are not a multiple of… …

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  • 3Memory-mapped file — A memory mapped file is a segment of virtual memory which has been assigned a direct byte for byte correlation with some portion of a file or file like resource. This resource is typically a file that is physically present on disk, but can also… …

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  • 4memory abnormality — Introduction       any of the disorders that affect the ability to remember.       Disorders of memory must have been known to the ancients and are mentioned in several early medical texts, but it was not until the closing decades of the 19th… …

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  • 5Memory improvement — The hippocampus regulates memory function. Memory improvement is the act of improving one s memory. Medical research of memory deficits and age related memory loss has resulted in new explanations and treatment techniques to improve memory,… …

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  • 6Memory geometry — In the design of modern personal computers, memory geometry describes the internal structure of random access memory. Memory geometry is of concern to consumers upgrading their computers, since older memory controllers may not be compatible with… …

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  • 7Standard Gravure shooting — Infobox civilian attack title = Standard Gravure shooting caption = location = Louisville, Kentucky, United States coordinates = date = Start date|1989|09|14 time = 8:30 9.00 a.m. timezone = type = Mass murder, murder suicide, fatalities = 9… …

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  • 8Location-based game — A location based game (or location enabled game) is one in which the game play somehow evolves and progresses via a player s location. Thus, location based games almost always support some kind of localization technology, for example by using… …

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  • 9Flash memory — Computer memory types Volatile RAM DRAM (e.g., DDR SDRAM) SRAM In development T RAM Z RAM TTRAM Historical Delay line memory Selectron tube Williams tube Non volatile …

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  • 10Non-Uniform Memory Access — (NUMA) is a computer memory design used in Multiprocessing, where the memory access time depends on the memory location relative to a processor. Under NUMA, a processor can access its own local memory faster than non local memory, that is, memory …

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