recursive programming

  • 51Automata-based programming — is a programming paradigm in which the program or its part is thought of as a model of a finite state machine or any other (often more complicated) formal automata (see automata theory). Sometimes a potentially infinite set of possible states is… …

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  • 52Linear programming relaxation — In mathematics, the linear programming relaxation of a 0 1 integer program is the problem that arises by replacing the constraint that each variable must be 0 or 1 by a weaker constraint, that each variable belong to the interval [0,1] .That is,… …

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  • 53Non-recursive function — might refer to: Recursion (computer science): a procedure or subroutine, implemented in a programming language, whose implementation references itself μ recursive function, defined from a particular formal model of computable functions using… …

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  • 54Planner (programming language) — Planner (often seen in publications as PLANNER although it is not an acronym) is a programming language designed by Carl Hewitt at MIT, and first published in 1969. First, subsets such as Micro Planner and Pico Planner were implemented, and then… …

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  • 55High-level programming language — In computing, a high level programming language is a programming language with strong abstraction from the details of the computer. In comparison to low level programming languages, it may use natural language elements, be easier to use, or more… …

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  • 56Turing (programming language) — Turing is a Pascal like programming language developed in 1982 by Ric Holt and James Cordy, then of University of Toronto, Canada. Turing is a descendant of Euclid, Pascal and SP/k that features a clean syntax and precise machine independent… …

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  • 57Lua (programming language) — Infobox programming language name = Lua paradigm = Multi paradigm: scripting, imperative, functional year = 1993 designer = Roberto Ierusalimschy Waldemar Celes Luiz Henrique de Figueiredo developer = latest release version = 5.1.4 latest release …

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  • 58Oberon-2 (programming language) — Oberon 2 Paradigm(s) imperative, structured, modular, object oriented Appeared in 1991 Designed by Niklaus Wirth, Hanspeter Mössenböck …

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  • 59Template (programming) — Templates are a feature of the C++ programming language that allow functions and classes to operate with generic types. This allows a function or class to work on many different data types without being rewritten for each one. Templates are of… …

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  • 60Joy (programming language) — Joy Paradigm(s) multi paradigm: functional, concatenative, stack oriented Appeared in 2001 Designed by Manfred von Thun Developer Manfred von Thun, John Cowan St …

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