problem-oriented language

  • 121Pointer (computing) — This article is about the programming data type. For the input interface (for example a computer mouse), see Pointing device. Pointer a pointing to the memory address associated with variable b. Note that in this particular diagram, the computing …

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  • 122Linguistic method — In software engineering, the linguistic method is an approach to developing software based on awareness of formal computer science and information theory. It requires a number of issues to be simultaneously understood: Speed, Redundancy, Language …

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  • 123Modeling perspectives — is a set of different ways to represent pre selected aspects of a system. Each perspective has a different focus, conceptualization, dedication and visualization of what the model is representing. In information systems, the traditional way to… …

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  • 124Union of Soviet Socialist Republics — a former federal union of 15 constituent republics, in E Europe and W and N Asia, comprising the larger part of the former Russian Empire: dissolved in December 1991. 8,650,069 sq. mi. (22,402,200 sq. km). Cap.: Moscow. Also called Russia, Soviet …

    Universalium

  • 125List of computing and IT abbreviations — This is a list of computing and IT acronyms and abbreviations. Contents: 0–9 A B C D E F G H I J K L M N O P Q R S T U V W X Y …

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  • 126Object copy — An object copy is an action in computing where a data object has its attributes copied to another object of the same data type. An object is a composite data type in object oriented programming languages. The copying of data is one of the most… …

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  • 127Liste von Abkürzungen (Computer) — Dies ist eine Liste technischer Abkürzungen, die im IT Bereich verwendet werden. Inhaltsverzeichnis A B C D E F G H I J K L M N O P Q R S T U V W X Y Z siehe auch: Liste von Dateiendu …

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  • 128Prototype-based programming — is a style of object oriented programming in which classes are not present, and behavior reuse (known as inheritance in class based languages) is performed via a process of cloning existing objects that serve as prototypes. This model can also be …

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