playing and learning skills

  • 11History of role-playing games — The history of role playing games begins with an earlier tradition of role playing, which combined with the rulesets of fantasy wargames in the 1970s to give rise to the modern role playing game. A role playing game (RPG) is a type of game in… …

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  • 12Motor learning — is a “relatively permanent” change, resulting from practice or a novel experience, in the capability for responding (Guthrie, 1952). It often involves improving the smoothness and accuracy of movements and is obviously necessary for complicated… …

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  • 13E-learning — For the term online learning as used in machine learning, see Online machine learning. E learning comprises all forms of electronically supported learning and teaching. The information and communication systems, whether networked learning or not …

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  • 14Technical and Further Education — or TAFE (pronounced [tæɪf] ) institutions provide a wide range of predominantly vocational tertiary education courses in Australia. Fields covered include hospitality, tourism, construction, engineering, secretarial skills, visual arts, computer… …

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  • 15HISTORICAL SURVEY: THE STATE AND ITS ANTECEDENTS (1880–2006) — Introduction It took the new Jewish nation about 70 years to emerge as the State of Israel. The immediate stimulus that initiated the modern return to Zion was the disappointment, in the last quarter of the 19th century, of the expectation that… …

    Encyclopedia of Judaism

  • 16Active learning — is an umbrella term that refers to several models of instruction that focus the responsibility of learning on learners. Bonwell and Eison (1991) popularized this approach to instruction. This buzz word of the 1980s became their 1990s report to… …

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  • 17Sonic and the Secret Rings — Infobox VG title = Sonic and the Secret Rings developer = Sonic Team publisher = Sega designer = Yojiro Ogawa, Eitaro Toyoda engine = RenderWare, PhysX released = vgrelease|North America|NA|February 20, 2007 vgrelease|Europe|EU|March 2, 2007… …

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  • 18Characters of Parks and Recreation — …

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  • 19Electronic learning — (or e Learning or eLearning) is a type of education where the medium of instruction is computer technology. In some instances, no in person interaction takes place. E learning is used interchangeably in a wide variety of contexts. In companies,… …

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  • 20Information and Communication Technologies for Development — (ICT4D) is a general term referring to the application of Information and Communication Technologies (ICTs) within the field of socio economic development. ICTs can be applied either in the direct sense, where their use directly benefits the… …

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