pattern of use

  • 81Multispectral pattern recognition — Multispectral remote sensing is the collection and analysis of reflected, emitted, or back scattered energy from an object or an area of interest in multiple bands of regions of the electromagnetic spectrum (Jensen, 2005). Subcategories of… …

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  • 82Bridge pattern — The bridge pattern is a design pattern used in software engineering which is meant to decouple an abstraction from its implementation so that the two can vary independently .[1] The bridge uses encapsulation, aggregation, and can use inheritance… …

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  • 83Chain-of-responsibility pattern — In Object Oriented Design, the chain of responsibility pattern is a design pattern consisting of a source of command objects and a series of processing objects. Each processing object contains a set of logic that describes the types of command… …

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  • 84Hikkake Pattern — The Hikkake Pattern (or Hikkake), is a technical analysis pattern used for determining market turning points and continuations. It is a simple pattern that can be observed in market price data, using traditional bar charts, or Japanese… …

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  • 85Single-serving visitor pattern — In computer programming, the single serving visitor pattern is a design pattern. Its intent is to optimise the implementation of a visitor that is allocated, used only once, and then deleted (which is the case of most visitors). Applicability The …

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  • 86Creational pattern — In software engineering, creational design patterns are design patterns that deal with object creation mechanisms, trying to create objects in a manner suitable to the situation. The basic form of object creation could result in design problems… …

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  • 87Message Exchange Pattern — A Message Exchange Pattern (MEP) describes the pattern of messages [ [http://www.serviceoriented.org/message exchange pattern.html Message Exchange Pattern ] ] required by a communications protocol to establish or use a communication channel.… …

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  • 88Specification pattern — In computer programming, the specification pattern is a particular software design pattern, whereby business logic can be recombined by chaining the business logic together using boolean logic.A Specification pattern outlines a unit of business… …

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  • 89Design pattern Servant — Servant is a design pattern used to offer some functionality to a group of classes without defining that functionality in each of them. A Servant is a class whose instance (or even just class) provides methods that take care of a desired service …

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  • 90Read/write lock pattern — A read/write lock pattern or simply RWL is a software design pattern that allows concurrent read access to an object but requires exclusive access for write operations.In this pattern, multiple readers can read the data in parallel but an… …

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