pattern of use

  • 51Visitor pattern — [ LePUS3 ( [http://lepus.org.uk/ref/legend/legend.xml legend] ) ] In object oriented programming and software engineering, the visitor design pattern is a way of separating an algorithm from an object structure upon which it operates. A practical …

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  • 521897 Pattern British Infantry Officer's Sword — Infobox Weapon name=1897 Pattern Sword caption=1897 Pattern type= origin=United Kingdom is bladed=yes service= 1897 to WW1 in Combat; to the present day in ceremonial use. used by= Officers of the British Army. wars= designer= design date=1897… …

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  • 53Object pool pattern — For the article about a general pool see Pool (Computer science) In computer programming, an object pool is a software design pattern. An object pool is a set of initialised objects that are kept ready to use, rather than allocated and destroyed… …

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  • 54Delegation pattern — In software engineering, the delegation pattern is a design pattern in object oriented programming where an object, instead of performing one of its stated tasks, delegates that task to an associated helper object. There is an Inversion of… …

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  • 55Central pattern generator — Central pattern generators (CPGs) are neural networks that produce rhythmic patterned outputs without sensory feedback.[1][2] CPGs have been shown to produce rhythmic outputs resembling normal rhythmic motor pattern production even in isolation… …

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  • 56Bloodstain pattern analysis — (BPA) is one of several specialties in the field of forensic science. The use of bloodstains as evidence is not new; however, the application of modern science has brought it to a higher level. New technologies, especially advances in DNA… …

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  • 57Digital pattern generator — A digital pattern generator is a piece of electronic test equipment or software used to generate digital electronics stimuli. Digital electronics stimuli are a specific kind of electrical waveform varying between two conventional voltages that… …

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  • 58Prototype pattern — The prototype pattern is a creational design pattern used in software development when the type of objects to create is determined by a prototypical instance, which is cloned to produce new objects. This pattern is used to: avoid subclasses of an …

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  • 59Strategy pattern — [ LePUS3 ( [http://lepus.org.uk/ref/legend/legend.xml legend] ) ] In computer programming, the strategy pattern (also known as the policy pattern) is a particular software design pattern, whereby algorithms can be selected at runtime.In some… …

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  • 60Multiton pattern — In software engineering, the multiton pattern is a design pattern similar to the singleton, which allows only one instance of a class to be created. The multiton pattern expands on the singleton concept to manage a map of named instances as key… …

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