pattern of use

  • 31Prior knowledge for pattern recognition — Pattern recognition is a very active field of research intimately bound to machine learning. Also known as classification or statistical classification, pattern recognition aims at building a classifier that can determine the class of an input… …

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  • 32Disruptive Pattern Material — British Soldier 95 woodland pattern DPM, also known as DPM 95 Disruptive Pattern Material (DPM) is the commonly used name of a camouflage pattern used by British forces as well many other armies worldwide, particularly in former British colonies …

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  • 33Software design pattern — In software engineering, a design pattern is a general reusable solution to a commonly occurring problem within a given context in software design. A design pattern is not a finished design that can be transformed directly into code. It is a… …

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  • 34Singleton pattern — In software engineering, the singleton pattern is a design pattern used to implement the mathematical concept of a singleton, by restricting the instantiation of a class to one object. This is useful when exactly one object is needed to… …

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  • 35Airfield traffic pattern — An airfield traffic pattern is a standard path followed by aircraft when taking off or landing, while maintaining visual contact with the airfield. At an airport, the pattern (or circuit in the Commonwealth) is a standard path for coordinating… …

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  • 36Western use of the Swastika in the early 20th century — adopted the symbol in the 1920s, it continued in use in Western countries with its original meaning until the Nazi association became dominant in the 1930s. The term swastika is first attested in English in 1871, and first refers to the Nazi… …

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  • 37Factory method pattern — Factory method in UML Facto …

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  • 38Design pattern (computer science) — In software engineering, a design pattern is a general reusable solution to a commonly occurring problem in software design. A design pattern is not a finished design that can be transformed directly into code. It is a description or template for …

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  • 39Adapter pattern — In computer programming, the adapter pattern (often referred to as the wrapper pattern or simply a wrapper) is a design pattern that translates one interface for a class into a compatible interface. An adapter allows classes to work together that …

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  • 40Template method pattern — [ LePUS3 ( [http://lepus.org.uk/ref/legend/legend.xml legend] ) ] In software engineering, the template method pattern is a design pattern.It is a so called behavioral pattern, and is unrelated to C++ templates.IntroductionIn a template pattern,… …

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