no object
101object of virtu — noun An article valued for its antiquity or as an example of craftsmanship, etc • • • Main Entry: ↑object …
102object-lesson — see under object n. 10 …
103Object — Ob*ject , v. i. To make opposition in words or argument; to express one s displeasure; usually followed by to; as, she objected to his vulgar language. Sir. T. More. [1913 Webster +PJC] …
104Object — Ob*ject , a. [L. objectus, p. p.] Opposed; presented in opposition; also, exposed. [Obs.] [1913 Webster] …
105Object Pairing — is the name of a creativity technique created by Idan Gafni in 1999. The technique can be used by individuals or groups to hold an initiated creativity session. The method is an initiated process that harnesses the way people think and remember… …
106Object Technology International — (OTI) was founded in Ottawa, Ontario (Canada) in 1988 and acquired by IBM in 1996. OTI was the company behind the VisualAge line Smalltalk and Java development tools[1] that eventually culminated in the open source Eclipse tool platform and… …
107Object Locative Environment Coordinate System — Object Locative Environment Coordinate System, known as OLE Coordinate System, is a Coordinate System used for virtual environments in which movement constraints are not only defined by the 3D coordinates of objects but by the position of the… …
108Object-Graph Navigation Language — Object Graph Navigation Language, abgekürzt als OGNL ist eine expression language zum Lesen und Schreiben von Eigenschaften in Java Objekten. Dazu werden zum Setzen und zum Lesen des Wertes einer Eigenschaft die gleichen Ausdrücke verwendet. Zum… …
109Object Exchange — est un protocole de l IrDA proche d une version binaire de HTTP. Initialement créé par l IrDA pour les transports sur faisceaux infrarouges, il a été par la suite adapté à d autre canaux à bande passante réduite, notamment Bluetooth. Il est… …
110Object Oriented Software Engineering — (OOSE) est un langage de modélisation objet crée par Ivar Jacobson. OOSE est une méthode pour l’analyse initiale des usages de logiciels, basée sur les « cas d’utilisation » et le cycle de vie des logiciels. Ce langage fut fusionné avec …