gaming contract
1gaming contract — noun A wager upon any game (eg a horse race or football match) • • • Main Entry: ↑game …
2gaming contract — A contract involving the playing of a game of chance by any number of people for money. A wagering contract involves only two people. In general, both gaming contracts and wagering contracts are solid and no action can be brought to recover money …
3gaming contract — Same as gambling contract …
4Gaming law — can be described as the set of rules and regulations that apply to the gaming or gambling industry. Gaming law is not exactly a branch of law in the traditional sense but rather a transversal gathering of a range of legal topics related to gaming …
5Gaming Act 1845 — Infobox UK Legislation short title=Gaming Act 1845 parliament=United Kingdom Parliament long title=An Act to amend the Law concerning Games and Wagers. statute book chapter=8 9 Vict., c. 109 introduced by= mdash; territorial extent=England and… …
6wagering contract — See gaming contract …
7Macau gaming law — Gaming law is the set of rules and regulations that apply to the gaming or gambling industry, including table games, slot machines, pari mutuels (horse and greyhound racing), lotteries and sports betting. In the Macau legal system, gaming law is… …
8SK Gaming — Infobox e Sports Club location = Germany gm = Andreas Thorstensson flagicon|GER Alexander Müller Rodic gmc = SWE founded = 1997 country = GER website = http://www.sk gaming.comSK Gaming is an e Sports gaming team from Germany. It was founded in… …
9Labor Contract Law of the People's Republic of China — A new labor contract law in the People s Republic of China (中华人民共和国劳动合同法) went into effect on January 1, 2008, following a series of staff sacking scandals in many companies. The Ministry of Human Resources and Social Security of the People s… …
10List of commercial failures in video gaming — As a hit driven business, the great majority of the video games industry s software releases have been commercial failures. In the early 21st century, rules of thumb noted by industry commentators estimated that 10% of published games generated… …