game-theory approach

  • 1Game theory — is a branch of applied mathematics that is used in the social sciences (most notably economics), biology, engineering, political science, computer science (mainly for artificial intelligence), and philosophy. Game theory attempts to… …

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  • 2game theory — a mathematical theory that deals with strategies for maximizing gains and minimizing losses within prescribed constraints, as the rules of a card game: widely applied in the solution of various decision making problems, as those of military… …

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  • 3Generalized game theory — is an extension of game theory to incorporate social theory concepts such as norm, value, belief, role, social relationship, and institution. The theory was developed by Tom R. Burns and has not had great influence beyond his immediate associates …

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  • 4Game semantics — (German: dialogische Logik) is an approach to formal semantics that grounds the concepts of truth or validity on game theoretic concepts, such as the existence of a winning strategy for a player, somewhat resembling Socratic dialogues or medieval …

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  • 5Game studies — Not to be confused with Game theory. Game studies or the new modern term gaming theory is the discipline of studying games, their design, players, and their role in society and culture more broadly. Game studies is largely a multi and inter… …

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  • 6Game complexity — Combinatorial game theory has several ways of measuring game complexity. This article describes five of them: state space complexity, game tree size, decision complexity, game tree complexity, and computational complexity. Contents 1 Measures of… …

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  • 7Theory of the firm — The theory of the firm consists of a number of economic theories that describe the nature of the firm, company, or corporation, including its existence, behavior, structure, and relationship to the market.[1] Contents 1 Overview 2 Background …

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  • 8Theory of Games and Economic Behavior — Infobox Book name = Theory of Games and Economic Behavior image caption = 60th anniversary edition, 2004 author = John von Neumann, nowrap|Oskar Morgenstern country = United States language = English subject = Game theory genre = Science… …

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  • 9Contingency theory of accommodation — The contingency theory of accommodation was proposed in 1997 by Amanda Cancel, Glen Cameron, Lynne Sallot and Michel Mitrook to highlight the pertinent factors of how a public relations practitioner facilitates communication between the… …

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  • 10Game artificial intelligence — refers to techniques used in computer and video games to produce the illusion of intelligence in the behavior of non player characters (NPCs). The techniques used typically draw upon existing methods from the academic field of artificial… …

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