fixed function switch

  • 1Switch-technology — is a technology for automata based programming support. It was proposed by Anatoly Shalyto in 1991. It involves software specification, design, implementation, debugging, documentation and maintenance. The term “automata based programming” is… …

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  • 2Switch — For other uses, see Switch (disambiguation). Electrical switches. Top, left to right: circuit breaker, mercury switch, wafer switch, DIP switch, surface mount switch, reed switch. Bottom, left to right: wall switch (U.S. style), miniature toggle… …

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  • 3Function-level programming — In computer science, function level programming refers to one of the two contrasting programming paradigms identified by John Backus in his work on programs as mathematical objects, the other being value level programming.In his 1977 Turing award …

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  • 4Likelihood function — In statistics, a likelihood function (often simply the likelihood) is a function of the parameters of a statistical model, defined as follows: the likelihood of a set of parameter values given some observed outcomes is equal to the probability of …

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  • 51ESS switch — The Number One Electronic Switching System, the first large scale Stored Program Control (SPC) telephone exchange or Electronic Switching System in the Bell System, was introduced in Succasunna, New Jersey, in May 1965[1]. The switching fabric… …

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  • 6Stackable switch — A stackable switch is a network switch that is fully functional operating standalone but which can also be set up to operate together with one or more other network switches, with this group of switches showing the characteristics of a single… …

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  • 7Molecular switch — A molecular switch is a molecule that can be reversibly shifted between two or more stable states.[1] The molecules may be shifted between the states in response to changes in e.g. pH, light, temperature, an electrical current, microenvironment,… …

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  • 8C (programming language) — C The C Programming Language[1] (aka K R ) is the seminal book on C …

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  • 9Direct3D — is part of Microsoft s DirectX API. Direct3D is only available for Microsoft s various Windows operating systems (Windows 95 and above) and is the base for the graphics API on the Xbox and Xbox 360 console systems. Direct3D is used to render… …

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  • 10Microsoft Direct3D — Direct3D is part of Microsoft s DirectX application programming interface (API). Direct3D is available for Microsoft Windows operating systems (Windows 95 and above), and for other platforms through the open source software Wine. It is the base… …

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