finite state

  • 111Construction and Analysis of Distributed Processes — Developer(s) the INRIA VASY team Initial release 1986, 24–25 years ago Stable release …

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  • 112Computation history — In computer science, a computation history is a sequence of steps taken by an abstract machine in the process of computing its result. Computation histories are frequently used in proofs about the capabilities of certain machines, and… …

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  • 113Mealy machine — In the theory of computation, a Mealy machine is a finite state machine whose output values are determined both by its current state and the current inputs. The outputs change asynchronously with respect to the clock, meaning that the outputs… …

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  • 114Digital physics — In physics and cosmology, digital physics is a collection of theoretical perspectives based on the premise that the universe is, at heart, describable by information, and is therefore computable. Therefore, the universe can be conceived as either …

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  • 115Unbounded nondeterminism — In computer science, unbounded nondeterminism or unbounded indeterminacy is a property of concurrency by which the amount of delay in servicing a request can become unbounded as a result of arbitration of contention for shared resources while… …

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  • 116Reactive planning — Dynamic planning redirects here. For the anime studio, see Dynamic Planning. In artificial intelligence, reactive planning denotes a group of techniques for action selection by autonomous agents. These techniques differ from classical planning in …

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  • 117Stochastic game — In game theory, a stochastic game is a dynamic, competitive game with probabilistic transitions played by one or more players. The game is played in a sequence of stages. At the beginning of each stage the game is in some state. The players… …

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  • 118Queue machine — A queue machine or queue automaton is a finite state machine with the ability to store and retrieve data from an infinite memory queue. It is a model of computation equivalent to a Turing machine, and therefore it can process any formal language …

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  • 119Counter — This article is about the term counter used in electronics and computing. For other uses, see Counter (disambiguation). In digital logic and computing, a counter is a device which stores (and sometimes displays) the number of times a particular… …

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  • 120Regular language — In theoretical computer science, a regular language is a formal language (i.e., a possibly infinite set of finite sequences of symbols from a finite alphabet) that satisfies the following equivalent properties: * it can be accepted by a… …

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