computational algorithm

  • 111Gauss–Legendre algorithm — The Gauss–Legendre algorithm is an algorithm to compute the digits of pi;. It is notable for being rapidly convergent, with only 25 iterations producing 45 million correct digits of pi;. However, the drawback is that it is memory intensive and it …

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  • 112Karloff-Zwick algorithm — The Karloff Zwick algorithm, in computational complexity theory, is a randomised approximation algorithm taking an instance of MAX 3SAT Boolean satisfiability problem as input. If the instance is satisfiable, then the expected weight of the… …

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  • 113Great Deluge algorithm — The Great Deluge algorithm (GD) is a generic algorithm applied to optimization problems. It is similar in many ways to the hill climbing and simulated annealing algorithms.The name comes from the analogy that in a great deluge a person climbing a …

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  • 114Demon algorithm — The demon algorithm is a Monte Carlo method for efficiently sampling members of a microcanonical ensemble with a given energy. An additional degree of freedom, called the demon , is added to the system and is able to store and provide energy. If… …

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  • 115COmponent Detection Algorithm — For other uses, see Coda. The COmponent Detection Algorithm (CODA) is a name for a type of LC MS[1][2] and chemometrics[3] software algorithm focused on detecting peaks in noisy chromatograms (TIC) often obtained using the electospray ionization… …

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  • 116Margin Infused Relaxed Algorithm — (MIRA)[1] is a machine learning algorithm, an online algorithm for multiclass classification problems. It is designed to learn a set of parameters (vector or matrix) by processing all the given training examples one by one and updating the… …

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  • 117Schreier-Sims algorithm — The Schreier Sims algorithm is an efficient method of computing a base and strong generating set (BSGS) of a permutation group. In particular, an SGS determines the order of a group and makes it easy to test membership in the group. Since the SGS …

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  • 118Odlyzko–Schönhage algorithm — In mathematics, the Odlyzko–Schönhage algorithm is a fast algorithm for evaluating the Riemann zeta function at many points, introduced by (Odlyzko Schönhage 1988). The key point is the use of the fast Fourier transform to speed up the… …

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  • 119VEGAS algorithm — The VEGAS algorithm, due to G. P. Lepage, is a method for reducing error in the Monte Carlo simulation by using a known or approximate probability distribution function to concentrate the search in those areas of the graph that make the greatest… …

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  • 120List of combinatorial computational geometry topics — enumerates the topics of computational geometry that states problems in terms of geometric objects as discrete entities and hence the methods of their solution are mostly theories and algorithms of combinatorial character.See List of numerical… …

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