compile a program

  • 91Class (computer science) — In object oriented programming, a class is a programming language construct that is used as a blueprint to create objects. This blueprint includes attributes and methods that the created objects all share.More technically, a class is a cohesive… …

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  • 92OpenCOBOL — Original author(s) Keisuke Nishida Developer(s) Roger While Initial release January 25, 2002 (2002 01 25) Stable release OpenCOBOL 1.0 …

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  • 93APL (programming language) — APL Paradigm(s) array, functional, structured, modular Appeared in 1964 Designed by Kenneth E. Iverson Developer Kenneth E. Iverson …

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  • 94Applesoft BASIC — was a dialect of BASIC supplied on the Apple II computer, superseding Integer BASIC. Applesoft BASIC was supplied by Microsoft and its name is derived from the names of both Apple and Microsoft. The first version of Applesoft was released in 1977 …

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  • 95Dylan (programming language) — Dylan Paradigm(s) multi paradigm: functional, object oriented Appeared in Early 1990s Developer Apple Computer Typing discipl …

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  • 96Runtime — In computer science, runtime or run time describes the operation of a computer program, the duration of its execution, from beginning to termination (compare compile time). The term runtime can also refer to a virtual machine to manage a program… …

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  • 97Class (computer programming) — In object oriented programming, a class is a construct that is used as a blueprint to create instances of itself – referred to as class instances, class objects, instance objects or simply objects. A class defines constituent members which enable …

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  • 98OCaml — Paradigm(s) multi paradigm: imperative, functional, object oriented Appeared in 1996 Developer INRIA Stable release 3.12.1 (July 4, 2011; 4 months ago ( …

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  • 99GNU Compiler Collection — Cc1 redirects here. For other uses of CC1 or CC 1, see CC1 (disambiguation). GNU Compiler Collection Developer(s) GNU Project Initial release May 23, 1987 ( …

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  • 100Abstraction (computer science) — In computer science, abstraction is the process by which data and programs are defined with a representation similar to its pictorial meaning as rooted in the more complex realm of human life and language with their higher need of summarization… …

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