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  • 31Entity-attribute-value model — (EAV), also known as object attribute value model and open schema is a data model that is used in circumstances where the number of attributes (properties, parameters) that can be used to describe a thing (an entity or object ) is potentially… …

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  • 32Service Oriented Programming — (SOP) is a programming paradigm that uses services as the unit of computer work, to design and implement integrated business applications and mission critical software programs. Services can represent steps of business processes and thus one of… …

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  • 33NetCache — Original author(s) NetApp Stable release 6.0.7 Development status Discontinued Platform Cross platform; Data ONTAP …

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  • 34Entity–attribute–value model — (EAV) is a data model to describe entities where the number of attributes (properties, parameters) that can be used to describe them is potentially vast, but the number that will actually apply to a given entity is relatively modest. In… …

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  • 35Microsoft Access — Microsoft Office Access 2010 running on Windows 7 Developer(s) Microsoft Corporation …

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  • 36Sprite (computer graphics) — Part of a series on …

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  • 37Web analytics — Internet marketing Display advertising Email marketing E mail marketing software Interactive advertising Cloud marketing Social media optimization …

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  • 38Astrophysics Data System — Logo of the ADS The Astrophysics Data System (usually referred to as ADS), developed by the National Aeronautics and Space Administration (NASA), is an online database of over eight million astronomy and physics papers from both peer reviewed and …

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  • 39Representational State Transfer — (REST) is a style of software architecture for distributed hypermedia systems such as the World Wide Web. As such, it is not strictly a method for building what are sometimes called web services. The terms “representational state transfer” and… …

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  • 40Photon mapping — In computer graphics, photon mapping is a two pass global illumination algorithm developed by Henrik Wann Jensen that solves the rendering equation. Rays from the light source and rays from the camera are traced independently until some… …

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