incremental garbage collection

incremental garbage collection
вчт. проф. параллельный сбор мусора

Англо-русский словарь технических терминов. 2005.

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  • Garbage collection (computer science) — This article is about garbage collection in memory management. For garbage collection in an SSD, see garbage collection (SSD). For other uses, see garbage collection. In computer science, garbage collection (GC) is a form of automatic memory… …   Wikipedia

  • Garbage collector — Ramasse miettes (informatique) Pour les articles homonymes, voir Ramasse miettes (homonymie). Un ramasse miettes, ou récupérateur de mémoire, ou glaneur de cellules (en anglais garbage collector, abrégé en GC) est un sous système informatique de… …   Wikipédia en Français

  • Boehm garbage collector — In computer science, the Boehm Demers Weiser garbage collector, often simply known as Boehm GC, is a conservative garbage collector for C and C++, which is used by many projects that are implemented in C or C++, as well as by runtime environments …   Wikipedia

  • Genera (operating system) — Genera Company / developer Symbolics OS family Lisp Machine OS Initial release 1982 …   Wikipedia

  • Lisp machine — Lisp machines were general purpose computers designed (usually through hardware support) to efficiently run Lisp as their main software language. In a sense, they were the first commercial single user workstations. Despite being modest in number… …   Wikipedia

  • Region-based memory management — In computer science, region based memory management is a type of memory management in which each allocated object is assigned to a region. A region, also called a zone, arena, or memory context, is a collection of allocated objects that can be… …   Wikipedia

  • Actor model middle history — In computer science, the Actor model, first published in 1973 ref harvard|Hewitt|Hewitt et al. 1973| , is a mathematical model of concurrent computation. This article reports on the middle history of the Actor model in which major themes were… …   Wikipedia

  • Actor model implementation — In computer science, Actor model implementation concerns implementation issues for the Actor model. Cosmic CubeThe Cosmic Cube was developed by Chuck Seitz et al. at Caltech providing architectural support for Actor systems. A significant… …   Wikipedia

  • History of the Actor model — In computer science, the Actor model, first published in 1973 ref harvard|Hewitt|Hewitt et al. 1973| , is a mathematical model of concurrent computation. Many fundamental issues were discussed and debated in the early history of the Actor model.… …   Wikipedia

  • GameMonkey Script — is a small, cross platform scripting language designed, as its name suggests, for embedding into games. GameMonkey bears many similarities to Lua, except the syntax is more similar to that of C.GameMonkey features:* Cross platform machine library …   Wikipedia

  • Actor model — In computer science, the Actor model is a mathematical model of concurrent computation that treats actors as the universal primitives of concurrent digital computation: in response to a message that it receives, an actor can make local decisions …   Wikipedia


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