theorem-finding heuristics

theorem-finding heuristics
мат. эвристика построения теоремы

Большой англо-русский и русско-английский словарь. 2001.

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  • Mathematical optimization — For other uses, see Optimization (disambiguation). The maximum of a paraboloid (red dot) In mathematics, computational science, or management science, mathematical optimization (alternatively, optimization or mathematical programming) refers to… …   Wikipedia

  • 2-satisfiability — In computer science, 2 satisfiability (abbreviated as 2 SAT or just 2SAT) is the problem of determining whether a collection of two valued (Boolean or binary) variables with constraints on pairs of variables can be assigned values satisfying all… …   Wikipedia

  • Newton's method — In numerical analysis, Newton s method (also known as the Newton–Raphson method), named after Isaac Newton and Joseph Raphson, is a method for finding successively better approximations to the roots (or zeroes) of a real valued function. The… …   Wikipedia

  • Genetic algorithm — A genetic algorithm (GA) is a search heuristic that mimics the process of natural evolution. This heuristic is routinely used to generate useful solutions to optimization and search problems. Genetic algorithms belong to the larger class of… …   Wikipedia

  • Linear programming — (LP, or linear optimization) is a mathematical method for determining a way to achieve the best outcome (such as maximum profit or lowest cost) in a given mathematical model for some list of requirements represented as linear relationships.… …   Wikipedia

  • Calculus — This article is about the branch of mathematics. For other uses, see Calculus (disambiguation). Topics in Calculus Fundamental theorem Limits of functions Continuity Mean value theorem Differential calculus  Derivative Change of variables …   Wikipedia

  • Clique problem — The brute force algorithm finds a 4 clique in this 7 vertex graph (the complement of the 7 vertex path graph) by systematically checking all C(7,4)=35 4 vertex subgraphs for completeness. In computer science, the clique problem refers to any of… …   Wikipedia

  • 1 − 2 + 3 − 4 + · · · — In mathematics, 1 − 2 + 3 − 4 + … is the infinite series whose terms are the successive positive integers, given alternating signs. Using sigma summation notation the sum of the first m terms of the series can be expressed as:sum {n=1}^m n( 1)^{n …   Wikipedia

  • Brute-force search — In computer science, brute force search or exhaustive search, also known as generate and test, is a trivial but very general problem solving technique that consists of systematically enumerating all possible candidates for the solution and… …   Wikipedia

  • Gauss–Newton algorithm — The Gauss–Newton algorithm is a method used to solve non linear least squares problems. It can be seen as a modification of Newton s method for finding a minimum of a function. Unlike Newton s method, the Gauss–Newton algorithm can only be used… …   Wikipedia

  • Artificial intelligence — AI redirects here. For other uses, see Ai. For other uses, see Artificial intelligence (disambiguation). TOPIO, a humanoid robot, played table tennis at Tokyo International Robot Exhibition (IREX) 2009.[1] Artificial intelligence ( …   Wikipedia


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