real-time buffer

real-time buffer

1. буфер для работы в реальном (масштабе) времени
2. буферное запоминающее устройство для работы в реальном (масштабе) времени

Большой англо-русский и русско-английский словарь. 2001.

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  • Real-time computer graphics — is the subfield of computer graphics focused on producing and analyzing images in real time. The term is most often used in reference to interactive 3D computer graphics, typically using a GPU, with video games the most noticeable users. The term …   Wikipedia

  • Real time database — A real time database is a processing system designed to handle workloads whose state is constantly changing (Buchmann). This differs from traditional databases containing persistent data, mostly unaffected by time. For example, a stock market… …   Wikipedia

  • Real-time operating system — A real time operating system (RTOS; generally pronounced as are toss ) is a multitasking operating system intended for real time applications. Such applications include embedded systems (programmable thermostats, household appliance controllers,… …   Wikipedia

  • Real tennis — – one of several games sometimes called the sport of kings – is the original indoor racquet sport from which the modern game of lawn tennis (usually simply called tennis), is descended. It is also known as court tennis in the United States,[1]… …   Wikipedia

  • Buffer overflow — In computer security and programming, a buffer overflow, or buffer overrun, is an anomalous condition where a process attempts to store data beyond the boundaries of a fixed length buffer. The result is that the extra data overwrites adjacent… …   Wikipedia

  • Z-Buffer — Das Z Buffering (auch Depth Buffering, Tiefenpuffer[1] oder Tiefenspeicher Verfahren[2]) ist ein Verfahren der Computergrafik zur Verdeckungsberechnung, also um die vom Betrachter aus sichtbaren dreidimensionalen Flächen in einer Computergrafik… …   Deutsch Wikipedia

  • Irregular Z-buffer — The irregular Z buffer is an algorithm designed to solve the visibility problem in real time 3 d computer graphics. It is related to the classical Z buffer in that it maintains a depth value for each image sample and uses these to determine which …   Wikipedia

  • Open Access Same-Time Information System — The Open Access Same Time Information System (OASIS), is an Internet based system for obtaining services related to electric power transmission in North America. It is the primary means by which high voltage transmission lines are reserved for… …   Wikipedia

  • Circular buffer — A ring showing, conceptually, a circular buffer. This visually shows that the buffer has no real end and it can loop around the buffer. However, since memory is never physically created as a ring, a linear representation is generally used as is… …   Wikipedia

  • Places in the Wheel of Time series — This article is about the countries, cities, towns, and other important locations in Robert Jordan’s The Wheel of Time fantasy fiction series. With the publication in 1997 of The World of Robert Jordan s The Wheel of Time (often called World ),… …   Wikipedia

  • Shadow volume — Example of Carmack s stencil shadowing in Doom 3. Shadow volume is a technique used in 3D computer graphics to add shadows to a rendered scene. They were first proposed by Frank Crow in 1977[1] as the geometry describing the 3D shape of the… …   Wikipedia


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