virtual reality modeling language

  • 61X3D — es un lenguaje informático para gráficos vectoriales definido por una norma ISO, que puede emplear tanto una sintaxis similar a la de XML como una del tipo de VRML (Virtual Reality Modelling Language). X3D amplía VRML con extensiones de diseño y… …

    Wikipedia Español

  • 62VRML — (computing) abbrev Virtual Reality Modelling Language (orig Mark up Language) * * * Computing abbr. virtual reality modeling language …

    Useful english dictionary

  • 63Formats (extensions) de fichiers — Liste d extensions de fichiers Sommaire 1 A 2 B 3 C 4 D 5 E …

    Wikipédia en Français

  • 64Liste D'extensions De Fichiers — Sommaire 1 A 2 B 3 C 4 D 5 E …

    Wikipédia en Français

  • 65Liste d'extentions de fichiers — Liste d extensions de fichiers Sommaire 1 A 2 B 3 C 4 D 5 E …

    Wikipédia en Français

  • 66Список расширений имени файла/V — / * A B C D E F G H I J K L M N O P Q R S T U V W X Y Z Примечание: Поскольку расширение имени файла может быть любым, представленный список не является полным …

    Википедия

  • 67GRAITEC Advance — is a CAD / CAE software suite developed by GRAITEC that includes three complementary software applications: *Advance Steel: an AutoCAD® extension for modeling and detailing of steel structures, automatic creation of fabrication drawings, bill of… …

    Wikipedia

  • 68VRM — Voltage Regulator Module (Governmental » Military) * Variable Rate Mortgage (Business » Accounting) * Variable Range Marker (Governmental » Transportation) * Variable Range Marker (Governmental » Military) * Virtual Reality Modeling Language… …

    Abbreviations dictionary

  • 69Swami Manohar — is a co founder and the CEO of [http://picopeta.com PicoPeta Simputers] Pvt. Ltd. After obtaining his PhD in Computer Science from Brown University he was a faculty at the University of North Carolina for two years and then was at the Indian… …

    Wikipedia

  • 70Open Inventor — ist eine freie objektorientierte C++ Programmbibliothek zur Erstellung von 3D Grafiken unter Verwendung von OpenGL. Die Programmierung von reinen OpenGL Anwendungen ist recht zeitintensiv, so dass sich Silicon Graphics 1988/89 entschloss eine… …

    Deutsch Wikipedia