random events flow

  • 1evolution — evolutional, adj. evolutionally, adv. /ev euh looh sheuhn/ or, esp. Brit., /ee veuh /, n. 1. any process of formation or growth; development: the evolution of a language; the evolution of the airplane. 2. a product of such development; something… …

    Universalium

  • 2Shot noise — Photon noise simulation. Shot noise is a type of electronic noise that may be dominant when the finite number of particles that carry energy (such as electrons in an electronic circuit or photons in an optical device) is sufficiently small so… …

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  • 3Determinism — This article is about the general notion of determinism in philosophy. For other uses, see Determinism (disambiguation). Not to be confused with Fatalism, Predeterminism, or Predictability. Certainty series …

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  • 4Human genetic variation — is the natural variation in gene frequencies observed between the genomes of individuals or groups of humans. Variation can be measured at both the individual level (differences between individual people) and at the population level, i.e.… …

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  • 5Positron emission tomography — (PET) is a nuclear medicine imaging technique which produces a three dimensional image or map of functional processes in the body. The system detects pairs of gamma rays emitted indirectly by a positron emitting radionuclide (tracer), which is… …

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  • 6Long-tail traffic — This article covers a range of tools from different disciplines that may be used in the important science of determining the probability of rare events. The terms long range dependent , self similar and heavy tailed are very close in meaning.… …

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  • 7Path dependence — explains how the set of decisions one faces for any given circumstance is limited by the decisions one has made in the past, even though past circumstances may no longer be relevant. [Definition from [http://poopthebook.com/blog/?p=20 Our Love Of …

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  • 8Wargaming — This article is about the civilian hobby. For military training exercises, see Military exercise. For simulations as military training exercises, see Military simulation. For video wargames, see Wargame (video games). For other, similar terms,… …

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  • 9Queueing theory — is the mathematical study of waiting lines (or s ). The theory enables mathematical analysis of several related processes, including arriving at the (back of the) queue, waiting in the queue (essentially a storage process), and being served by… …

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  • 10Civilization IV — Sid Meier s Civilization IV Developer(s) Firaxis Games Publisher(s) 2K Games …

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