image buffering

  • 1Multiple buffering — In computer science, multiple buffering is the use of more than one buffer to hold a block of data, so that a reader will see a complete (though perhaps old) version of the data, rather than a partially updated version of the data being created… …

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  • 2Z-buffering — Z buffer data In computer graphics, z buffering is the management of image depth coordinates in three dimensional (3 D) graphics, usually done in hardware, sometimes in software. It is one solution to the visibility problem, which is the problem… …

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  • 3Moving image formats — This article discusses moving image capture, transmission and presentation from today s technical and creative points of view; concentrating on aspects of frame rates. Contents 1 Essential parameters 1.1 Image change rate 2 Capture 3 …

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  • 4double buffering — ● ►en loc. m. ►AFFICH Technique d affichage d animation dans laquelle on utilise deux tampons, l un affiché et l autre sur lequel on travaille. Quand une image est prête, on affiche le buffer la contenant et on se met au travail sur l autre… …

    Dictionnaire d'informatique francophone

  • 5Scanline rendering — is an algorithm for visible surface determination, in 3D computer graphics,that works on a row by row basis rather than a polygon by polygon or pixel by pixel basis. All of the polygons to be rendered are first sorted by the top y coordinate at… …

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  • 6DirectSound — is a software component of the Microsoft DirectX library for the Windows operating system. DirectSound provides a low latency interface to the sound card driver and can handle the mixing and recording of multiple audio streams. Besides providing… …

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  • 7Buffer solution — Acids and Bases Acid dissociation constant Acid base extraction Acid–base reaction Acid–base titration Dissociation constant Acidity function B …

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  • 8Hidden surface determination — In 3D computer graphics, hidden surface determination (also known as hidden surface removal (HSR), occlusion culling (OC) or visible surface determination (VSD)) is the process used to determine which surfaces and parts of surfaces are not… …

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  • 9Depth map — This article is about techniques which relate to recording distances from a viewpoint. For modifying the geometry of surfaces or the illusion of this in computer graphics, see Heightmap and Bump mapping. In 3D computer graphics a depth map is an… …

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  • 10MPEG-1 — Moving Picture Experts Group Phase 1 (MPEG 1) Filename extension .mpg, .mpeg, .mp1, .mp2, .mp3, .m1v, .m1a, .m2a, .mpa, .mpv Internet media type audio/mpeg, video/mpeg Developed by ISO, IEC Type of format audio, vid …

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