graphics data structure

  • 1Stack (data structure) — In computer science, a stack is an abstract data type and data structure based on the principle of Last In First Out (LIFO) . Stacks are used extensively at every level of a modern computer system. For example, a modern PC uses stacks at the… …

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  • 2Data General Nova — System Data General Nova 1200 front panel …

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  • 3Data mining — Not to be confused with analytics, information extraction, or data analysis. Data mining (the analysis step of the knowledge discovery in databases process,[1] or KDD), a relatively young and interdisciplinary field of computer science[2][3] is… …

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  • 4Graphics Device Interface — The Graphics Device Interface (GDI) is a Microsoft Windows application programming interface and core operating system component responsible for representing graphical objects and transmitting them to output devices such as monitors and printers …

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  • 5Graphics processing unit — GPU redirects here. For other uses, see GPU (disambiguation). GeForce 6600GT (NV43) GPU A graphics processing unit or GPU (also occasionally called visual processing unit or VPU) is a specialized circuit designed to rapidly manipulate and alter… …

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  • 6Data file — A data file is a computer file which stores data to use by a computer application or system. It generally does not refer to files that contain instructions or code to be executed (typically called program files), or to files which define the… …

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  • 7Data analysis — Analysis of data is a process of inspecting, cleaning, transforming, and modeling data with the goal of highlighting useful information, suggesting conclusions, and supporting decision making. Data analysis has multiple facets and approaches,… …

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  • 8Extended display identification data — (EDID) is a data structure provided by a computer display to describe its capabilities to a graphics card. It is what enables a modern personal computer to know what kind of monitor is connected. EDID is defined by a standard published by the… …

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  • 9Pure Data — (or Pd) is a graphical programming language developed by Miller Puckette in the 1990s for the creation of interactive computer music and multimedia works. Though Puckette is the primary author of the software, Pd is an open source project and has …

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  • 10Computer graphics — This article is about graphics created using computers. For the article about the scientific study of computer graphics, see Computer graphics (computer science). For other uses, see Computer graphics (disambiguation). A Blender 2.45 screenshot,… …

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