game of (with) imperfect information

  • 1Game theory — is a branch of applied mathematics that is used in the social sciences (most notably economics), biology, engineering, political science, computer science (mainly for artificial intelligence), and philosophy. Game theory attempts to… …

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  • 2Game classification — is the classificiation of games, forming a game taxonomy. Many different methods of classifying games exist. Physical education There are four basic approaches to classifying the games used in physical education: [cite book|title=Developmental… …

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  • 3game theory — a mathematical theory that deals with strategies for maximizing gains and minimizing losses within prescribed constraints, as the rules of a card game: widely applied in the solution of various decision making problems, as those of military… …

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  • 4Information theory — Not to be confused with Information science. Information theory is a branch of applied mathematics and electrical engineering involving the quantification of information. Information theory was developed by Claude E. Shannon to find fundamental… …

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  • 5Bayesian game — In game theory, a Bayesian game is one in which information about characteristics of the other players (i.e. payoffs) is incomplete. Following John C. Harsanyi s framework, a Bayesian game can be modelled by introducing Nature as a player in a… …

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  • 6Extensive-form game — An extensive form game is a specification of a game in game theory. This form represents the game as a tree. Each node (called a decision node) represents every possible state of play of the game as it is played. Play begins at a unique initial… …

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  • 7Combinatorial game theory — This article is about the theory of combinatorial games. For the theory that includes games of chance and games of imperfect knowledge, see Game theory. Mathematicians playing Konane at a Combinatorial game theory workshop (for technical content …

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  • 8card game — Introduction       game played for pleasure or gambling (or both) with one or more decks of playing cards (playing card). Games using playing cards exploit the fact that cards are individually identifiable from one side only, so that each player… …

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  • 9Value of information — (VoI) in decision analysis is the amount a decision maker would be willing to pay for information prior to making a decision. imilar termsVoI is sometimes distinguished into value of perfect information, also called value of clairvoyance (VoC),… …

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  • 10Mathematical game — This article is about using mathematics to study the inner workings of multiplayer games which, on the surface, may not appear mathematical at all. For games that directly involve mathematics in their play, see mathematical puzzle. Mathematical… …

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